Edit keyframe easing for full control over transitions and timing.Animated Warp & Distort along with Move, Scale and Rotate for creating natural movement and perspective.Seamlessly keyframe and animate Opacity, Gaussian Blur, Sharpen, Noise, and HSB.Easily add keyframes for Motion & Live Filters to take the effort out of animating.Disc, Classic, Harmony, Value and Palette colour panels.Full-featured layering system with more resolution than ever before.Import layered Procreate files including blend modes, animations and more.Import custom and purchased Procreate brushes.Brush sets to organize your painting, sketching and drawing brushes.Packed with hundreds of beautifully crafted brushes.Create Layer Masks and Clipping Masks for non-destructive image editing.
Add colour highlights to your timeline for clarity and organisation.Loop just what is on screen without start or end points.Timeline Edit - rapidly select and edit multiple tracks and content.
Playhead - an all-in-one cursor, keyframe editor and needle.Navigate your timeline with fluid gestures.Add powerful animated effects, audio, and video to really bring your artwork to life. Create beautiful hand-drawn animations with all Procreate’s gorgeous textured brushes. Procreate Dreams is a whole new way to animate through touch. Снимок экрана в 16.03.34.jpg (6.From the leading developers for iPad, Procreate Dreams has everything you need to create rich 2D animations, expressive videos, and breathtaking stories. I'm not a pilot, but I'm like a downed pilot))) I ask developers to look at this toolkit in a new way. And I do not believe that the current position in the menu is the limit of convenience.ģ. I want a very clear video tutorial with the logic of work.Ģ. The align checkbox links the object's rotation to the path between keyframes.ġ. Head - pitch - bank is pilot jargon, for some people it helps to imagine their object as a plane when they want to rotate it in 3D space. The rotation should better be named number of rotations, since that's what it does. So if you just want to rotate something around the Z axis, use the angle field in the bank line. And I agree that the small squares and all that stuff they call HUD are next to unuseable, I always have to use the text fields and check if it does what I want. I agree that the rotation axis names (XYZ) should be used instead of (or additionlly to) bank, head, and pitch, as these names are totally unknown to non-native speakers of english (or pilots). No, you're not alone, the Keyframer is a pretty complex thing, although its basics are explained in the manual. Windows ROTATION ? "I get knocked down" and I completely do not understand their purpose. I Have big embarrassment.Big sorryĥ.The ANGLE parameters - have a functional and result.
But I absolutely do not understand the purpose of the windows with check marks HEADIN - PICH- BANK. Think Y-X-Z))))))) I'm absolutely not comfortable.From up to down in meny - Angle.Ĥ.I read the instructions and did the tests. I'm used to intuitively say X-Y-Z when I was in school. Write the axis name opposite to the rotation ANGLE parameter (around X axis) why not?Ģ.This is not convenient when I do not see the color designation of the axes. Maybe I'm wrong when I want to help you make the menu more convenient. When it comes to the instrument Motion Keyframer.